Contents | < Browse | Browse >

 g r a p h i c s . l i b r a r y                             ChangeSprite 
__________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

REPORT          spriteimage not initialized

SEVERITY        Level 3

EXPLANATION     You must initialize the spriteimage structure as
                described in the autodocs. Otherwise your sprite might
                be messed up.

                As only exception, this test is skipped if the sprite
                has a height of 0 (i.e. it is hidden).

DEADLY          has no effect.

__________________________________________________________________________


REPORT          spriteimage must be in CHIP RAM

SEVERITY        Level 3

EXPLANATION     ...since Amiga custom chips need it there. ;-)

DEADLY          has no effect.